Our KS3 course is focussed on engaging pupils through the practical application of computer skills. We try to deliver a wide range of activities maximising student participation. Online and computer safety is integral to all we do.
We aim to visit the same three themes every year across KS3, increasing in complexity across the Key Stage: IT functionality, Creativity and Programming.
In IT functionality we consider e-safety in every year looking at topics such as the truth and bias of websites and whether information presented is valid. We also develop their skills in information and presentation using the Microsoft office suite tools such as Word, Presentation and ending in Spreadsheet in year 9. We also look at AI and machine learning, considering the progression of AI and its impact in the real world.
In Creativity we focus on how computers support advertising, design and innovation. Starting in year 7 with Sweet Home 3D, a computer aided design tool. We also use Photoshop to manipulate images, Design websites and create animations in Years 8 and 9. We end by using Audacity to manipulate sound files and design a Podcast.
In Programming we start with Scratch to create basic games and animation. We use Logicator, to apply the idea of creating programmes to control sensors and then Logo to start writing code. In year 8 students learn the programming language Python and use this to code MicroBits, programmable LED lights, before using Python skills to create a platform game in Gamemaker. Students also learn how Binary underpins how computers work.
Assessment:
The assessments vary according to the units, the creative units are testing on the skills learnt with a final piece to create showing the skills learnt. Other units are assessed by an end of unit test. Student progress is shown on a ‘passport’ showing pupils their areas of strength and areas to improve.
| Year 7 |
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| Autumn Term |
Spring Term |
Summer Term |
E-Safety – Looking at the dangers hidden within the Internet.
Information and Presentation - Investigating websites to look for accuracy, reliability, facts or opinions.
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Scratch Programming Using Scratch software to create animations and games.
Control – Logicator software is used to model different situations using sensors.
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CAD – Sweet Home 3D is used to alter and create villas, filling them with furniture etc.
Logo Control 2 – Logo software is used to model a variety of different situations.
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| Year 8 |
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| Autumn Term |
Spring Term |
Summer Term |
Internet Safety – Refresh and remind the students of the dangers of the Internet.
Python Programming – Tutorials to create patterns using python turtle and basic python language.
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Image Manipulation – Students gather images and create a single image using PhotoShop.
MicroBit – Students use BBC MicroBits to program using python, from initials through to games.
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Animation – Using specialist software students create an animation from a given scenario.
Website Development – Students plan and create a website for a given scenario.
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| Year 9 |
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| Autumn Term |
Spring Term |
Summer Term |
Staying Safe Online - Looking how to set accounts, usernames etc to safety mode.
Spreadsheets – Students experiment with different scenarios to use different elements of spreadsheets.
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Sound Manipulation – Students use specialist software to experiment and create a podcast.
AI and Machine Learning – Investigating the outside world using AI and look at its growth and implications.
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Game Maker – Students design characters and a platform game and using specialist software create the game.
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